Ore to Make the Best Weapon in Sword Art Online Hollow Memory

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Role of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your chief character and Arfa-Sys support AI.

On that notation, I've decided to put together this character build and loadout guide featuring the game's various characters such as Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded by women. That guy'southward the worst, yous know.

Eventually, I'm planning to update this with information on character relationships and what accept yous should at that place be interest. In the meantime, I'grand starting out with key data and stats of about half of the characters and updating the list as I get to everyone else.

More than SAO:nine Best Skills in Sword Fine art Online Fatal Bullet | Technobubble

The data includes each character'due south stat point allocation pct, which shows what share or per centum of their CP they allocated for each stat. I too included their weapon loadouts, skill sets and stats at level 125 for good measure. I figure that information technology might exist interesting for folks who are curious about each graphic symbol's stat distribution and how it figures into that grapheme's overall build and play manner. Who knows? Information technology could provide insight you could use when doing your ain custom builds for your main character or Arfa-Sys.

One caveat is that some accessory and weapon names might exist different from the English version as this guide is based on the Japanese guidebook and game (I did my best to apply the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote down my best approximation. Basically, I don't have all of the clothes, weapons and other items in my localized game withal merely I will update them as I get the requisite information. Otherwise, if you know the actual names of some of these items, feel free to let me know in the comments or past emailing me direct and I'll update them.

Outset, let's go over some basic knowledge for stats and classes, which will help y'all when putting together your builds (I also posted a running list of all skills in Sword Art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

There are six key stats that determine your character's build equally well equally what function he or she falls nether. Here'south a quick rundown for each of them and what they do.

Force (STR): Determines your total weight capacity for carrying weapons. Also affects the damage you inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and damage reduction charge per unit. Also affects resistance to poison, bonfire and stun.

Intelligence (INT): Improves the upshot and success rate of your skills. Also improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases motion speed. Also increases reduction in damage received by a big corporeality. Improves weapon handling and reload speed as well. Lastly, it increases how fast the Bullet Circle shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG damage. Also increases your damage for critical hits and when hitting weak spots. Increases Bullet Circle accuracy also.

Luck (LUK): Increases item driblet rate and the consequence of retentivity chips establish on dropped weapons. Besides increases your disquisitional hit rate and provides a slight boost in your damage reduction rate. Greatly increases the damage reduction charge per unit for poison and blaze.

A mutual question is what stats to get for when doing sure builds. Personally, my advice is to ameliorate the stats for the skills and weapons you desire or similar to apply. That being said, here are the stats you want to improve for each form or office equally a rule of thumb.

  • Set on: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Support: VIT, INT and LUK

At present here are the builds and loadouts for the game'due south various characters. This guide has near half of the characters right at present and will continue to add more as it is updated.

Agil

  • Course: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Power Vest M
  • Accessory: Earrings

Stat Bespeak Allocation & Class

  • STR: A (22 pct)
  • VIT: A (24 pct)
  • INT: B (20 pct)
  • AGI: Eastward (6 percent)
  • DEX: C (16 per centum)
  • LUK: D (12 per centum)
  • Defense force: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK 1: 374
  • ATK ii: 1956
  • DEF: 1880

Loadouts

Weapon i: Large Bear (base to Mk3)

Skill Set up 1: A) Taunting Yell 1-three. B) Armor Grade 1-3. C) Nuance Attack i until level 28, then Toxic Gas Boom ane-3. D) Tranquilizer Shot 1-iii.

Weapon 2: GL6 Firebringer (base to ++), GL6 Inferno (base to ++)

Skill Set 2: A) Attending Seeker ane-3. B) Power Form 1 until level 33, then Human Fortress 1-3. C) Armor Intermission Shot until level 47, and so Plasma Blast 1-2. D) Shield Matrix 1-three.

Gadgets: First Aid Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade

Argo

  • Course: Set on / Tank
  • Weapons: Handgun / Shotgun
  • Dress: Aviator Arrange F
  • Accompaniment: None

Stat Point Allocation & Grade

  • STR: A (22 percent)
  • VIT: B (twenty per centum)
  • INT: East (half-dozen percent)
  • AGI: A (24 percentage)
  • DEX: C (16 percent)
  • LUK: D (12 percent)
  • Defense force: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK i: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon 1: Long Stroke (base of operations to 2++)

Skill Ready ane: A) Conceal 1. B) Taunting Yell 1-3. C) Quick Shot ane-3. D) Armor Form 1 until Level 39, then Human Fortress one-2.

Weapon 2: Honeycomb 87(base to ++), Binen Shutokku-87 (base of operations to ++)

Skill Set ii: A) Tactical Roll 1-3. B) Attention Seeker until Level 28, then Shield Matrix 1-3. C) Speed Course i-3. D) Enhance Gadget 1-2.

Gadgets: First Assist Kit, Proximity Mine, Frag Grenade

Asuna

  • Class: Supporter
  • Weapons: Assault Burglarize / Handgun
  • Apparel: Daybreak Coat F
  • Accessory: Headset, Promise Ring

Stat Bespeak Allocation & Course

  • STR: D (11 percent)
  • VIT: B (20 percent)
  • INT: A (25 percent)
  • AGI: C (16 percent)
  • DEX: E (6 percent)
  • LUK: A (22 pct)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK 1: 218
  • ATK 2: 539
  • DEF: 2624

Loadouts

Weapon ane: SPB Rapier (from base to Mk3)

Skill Ready one: A) Starts with Tactical Roll 1 then switches to Gunstinger 1-ii. B) HP Recovery Shot 1 until Level 41 then switches to Nanotech Boost ane-2. C) Healing Bullet i-3. D) Speed Form ane until Level 32 then switches to Critical Form Bullet ane-3.

Weapon ii: Betelgeuse (from base of operations to 2++)

Skill Set two: A) Healing Field Shot ane one-three. B) HP Recovery Shot one-2 until Level 62 and then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot 1-2.

Gadgets: First Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade

Bazalt Joe

  • Class: Assault / Tank
  • Weapons: Set on Rifle (Dual) / Handgun
  • Apparel: Common cold-weather Garment Chiliad
  • Accessory: Beret

Stat Point Allocation & Course

  • STR: A (22 percentage)
  • VIT: A (24 per centum)
  • INT: E (half-dozen percentage)
  • AGI: B (20 per centum)
  • DEX: C (xvi percent)
  • LUK: D (12 percentage)
  • Defense: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK ane: 226
  • ATK 2: 505
  • DEF: 2843

Loadouts

Weapon 1: LMG Dushu (base to ++), LMG Puryui (base of operations to ++)

Skill Gear up 1: A) Sliding Shot ane-iii. B) Attention Seeker ane-3. C) Taunting Yell 1-3. D) Human Fortress 1-3.

Weapon two: Prosti (base to ++), Daverie (base to ++)

Skill Set 2: A) Armor Grade ane-3. B) Quick Shot 1-iii. C) Ability Grade 1-three. D) Explosive Shot 1-2.

Gadgets: To be added subsequently

Itsuki

  • Class: Engineer
  • Weapons: Sniper Burglarize / Submachine Gun
  • Clothes: Pristine Glaze Yard
  • Accessory: None

Stat Point Allocation & Form

  • STR: A (22 pct)
  • VIT: D (12 percent)
  • INT: B (xx percent)
  • AGI: C (sixteen percent)
  • DEX: A (26 percentage)
  • LUK: Eastward (6 per centum)
  • Defence force: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK 1: 973
  • ATK 2: 224
  • DEF: 1871

Loadouts

Weapon 1: Dragonfall (base to ++), Dragonbreaker (base to ++)

Skill Set 1: A) Conceal i-iii. B) Enhance Gadget one-three. C) Eagle-Eye Buoy ane-iii. D) Furnish Gadget 1-3.

Weapon 2: Sirius (base to Sirius 3)

Skill Ready 2: A) Blazing Nail i-three. B) Sliding Shot 1-2. C) Omnia Vanitas one-2. D) Toxic Gas Blast i-3.

Gadgets: First Help Kit, Proximity Mine, Combat Knife

Kirito

  • Course: Assault
  • Weapons: Sword (Gun & Sword) / Sword
  • Clothes: Nocturnal Glaze 1000
  • Accompaniment: Hope Ring

Stat Point Allocation & Class

  • STR: A (24 per centum)
  • VIT: C (16 percent)
  • INT: B (20 percent)
  • AGI: A (22 percent)
  • DEX: D (12 percent)
  • LUK: E (6 percent)
  • Defense: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK 1: 930
  • ATK 2: 930
  • DEF: 2488

Loadouts

Weapon 1: Kagemitsu G4 (base of operations to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set 1: A) Sword Barrier 1-3. B) Tactical Roll one-3. C) Vorpal Strike 1-three. D) Speed Form ane until Level 40 and so replaced by Dual Orbital 1-three.

Weapon ii: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Fix 2: A) Hyper Awareness. B) Sharp Nail 1-3. C) Omnia Vanitas 1-3. D) Power Form one until Level 35 then replaced past Horizontal Foursquare 1-3.

Gadgets: First Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Assault
  • Weapons: Set on Rifle / Launcher
  • Clothes: Soldier'south Jacket M
  • Accessory: None

Stat Point Allocation & Course

  • STR: B (xx percent)
  • VIT: A (22 percent)
  • INT: D (12 percent)
  • AGI: A (24 percentage)
  • DEX: C (sixteen percent)
  • LUK: E (half dozen percentage)
  • Defense: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK i: 232
  • ATK 2: 4029
  • DEF: 2920

Loadouts

Weapon ane: Midou-Type AR (base to Kai ++)

Skill Set 1: A) Sliding Shot 1-3. B) Speed Course ane-3. C) Attention Seeker 1-3. D) Omnia Vanitas 1-3.

Weapon 2: Blast Spear (base to ++), Explosion (base to ++)

Skill Set up two: A) Power Form 1-3. B) Tactical Roll one-3. C) Taunting Yell 1-3. D) Armor Class 1 until Level 26, and then Shield Matrix i-three.

Gadgets: First Help Kit, Plasma Grenade, Combat Knife, Frag Grenade

Kureha

  • Class: Tank / Assault
  • Weapons: Submachine Gun / Launcher
  • Clothes: Master Coat F
  • Accessory: Headband

Stat Point Allotment & Form

  • STR: D (11 per centum)
  • VIT: A (22 percent)
  • INT: C (16 per centum)
  • AGI: A (25 percentage)
  • DEX: B (20 percent)
  • LUK: Due east (6 percent)
  • Defense: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK 1: 304
  • ATK two: 1934
  • DEF: 2952

Loadouts

Weapon 1: Draque 50 Sirocco (base of operations to ++), Draque 50 Halmattan (base of operations to ++), Draque Fifty Shamal

Skill Set one: A) Scatter Wheel 1-2. B) Attention Seeker 1-three. C) Omnia Vanitas 1-iii. D) Acrobatic Burn until Level 27, and then Trigger Happy 1-three.

Weapon 2: Deneb Kaitos (base to 2++)

Skill Set 2: A) Dash Set on 1-2. B) Tactical Roll ane-iii. C) Power Break Shot 1-ii. D) Armor Interruption Shot ane-2.

Gadgets: First Aid Kit, Anti-Disquiet Kit, Frag Grenade, Plasma Grenade

Leafa

  • Class: Engineer / Assault
  • Weapons: Assault Burglarize / Sword
  • Clothes: Sylpheed Hunter F
  • Accessory: Circlet, Pilus Decoration

Stat Point Allocation & Class

  • STR: B (20 percentage)
  • VIT: Eastward (half-dozen percentage)
  • INT: A (22 percent)
  • AGI: D (12 percentage)
  • DEX: A (24 percentage)
  • LUK: C (16 percentage)
  • Defense: E

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK 1: 171
  • ATK 2: 887
  • DEF: 1512

Loadouts

Weapon i: Sylph Type A  (base to ++), Sylph Blazon B (base to ++),

Skill Set 1: A) Blazing Nail 1-3. B) Hawk Eye one-three. C) Healing Bullet one-iii. D) Omnia Vanitas 1-2.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++) Masamune G4

Skill Set 2: A) Power Grade 1-3. B) Sharp Nail 1-three. C) Enhance Gadget one-2. D) Vorpal Strike 1-2.

Gadgets: Outset Assist Kit, Plasma Grenade, Anti-Ailment Kit

Lisbeth

  • Class: Support / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Wearing apparel: Smithing Jacket F
  • Accessory: Basic Headset / Headband

Stat Indicate Allotment & Grade

  • STR: B (20 percent)
  • VIT: D (12 percent)
  • INT: A (24 percentage)
  • AGI: E (half dozen percent)
  • DEX: A (22 percent)
  • LUK: C (16 percent)
  • Defense: Eastward

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK 1: 335
  • ATK 2: 224
  • DEF: 1395

Loadouts

Weapon 1: Valkyrie (base to ++), Valkyrie Mk2 (base to ++)

Skill Gear up 1: A) Ability Form Shot 1 until Level 22, then Ability Field Shot 1-3. B) Armor Form Shot 1 until Level 31, then Guard Field Shot ane-3. C) Explosive Shot 1-3. D) Electrodynamic Stunner one-3.

Weapon 2: Sirius (base of operations to Sirius 3)

Skill Set 2: A) Ability Suspension Shot 1-three. B) Armor Break Shot 1-3. C) HP Recovery Shot 1-3. D) Toxic Gas Blast i-3.

Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine

Philia

  • Class: Assault
  • Weapons: Sniper / Sword
  • Clothes: Combat Vest F
  • Accompaniment: None

Stat Bespeak Allocation & Grade

  • STR: D (12 percent)
  • VIT: E (6 pct)
  • INT: C (16 percent)
  • AGI: A (22 percent)
  • DEX: B (20 percent)
  • LUK: A (24 percent)
  • Defence: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK i: 341
  • ATK 2: 718
  • DEF: 2516

Loadouts

Weapon one: Serenity (base to ++), Serene (base of operations to ++)

Skill Prepare 1: A) Power Grade 1 until level 29, then Ability Field Shot ane-ii. B) Armor Form 1 until Level 43, then Guard Field Shot 1-2. C) Speed Form ane-3. D) Eagle Eye Beacon 1-2.

Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base of operations to ++)

Skill Set up 2: A) Conceal 1-two. B) Sharp Blast 1-2. C) Omnia Vanitas 1-3. D) Power Class 1-2.

Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Premiere

  • Class: Set on / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Clothes: Scratch Hoodie F
  • Accompaniment: Hair Ornament

Stat Point Allocation & Grade

  • STR: E (6 percentage)
  • VIT: C (16 percent)
  • INT: B (20 per centum)
  • AGI: D (12 percent)
  • DEX: A (24 per centum)
  • LUK: A (22 pct)
  • Defense: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK 1: 338
  • ATK 2: 237
  • DEF: 2144

Loadouts

Weapon 1: SPB Night Sky (base to Mk3)

Skill Fix 1: A) Muffle 1-3. B) Quick Shot one-2. C) Healing Bullet 1-3. D) Armor Grade ane-3.

Weapon 2: Peacock (base to Peacock three)

Skill Set 2: A) Raise Gadget one-3. B) Militarist Middle ane-3. C) Speed Class 1-two. D) Blazing Blast 1-iii.

Gadgets: Commencement Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Rain

  • Class: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Wearing apparel: Maid Outfit F
  • Accessory: Formal Uniform F

Stat Point Resource allotment & Class

  • STR: B (20 pct)
  • VIT: Due east (five percent)
  • INT: A (22 percent)
  • AGI: A (25 percent)
  • DEX: D (12 percent)
  • LUK: C (16 per centum)
  • Defence: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK ane: 267
  • ATK 2: 237
  • DEF: 2464

Loadouts

Weapon 1: Spiral Shadow (base to 2++)

Skill Prepare 1: A) Sliding Shot 1-iii. B) Conceal 1-3. C) Picket Style. D) Scatter Bicycle 1-3.

Weapon ii: Peacock (base to Peacock iii)

Skill Prepare 2: A) Speed Form 1 until level 29, so Gunstinger 1-3. B) Armor Form 1-3. C) Ability Form 1 until Level xx, and so Power Field Shot 1-three. D) nanotech Heave 1-two.

Gadgets: First Aid Kit, Anti-Disquiet Kit, Combat Knife, Plasma Grenade

Silica

  • Class: Back up / Tank
  • Weapons: Submachine Gun / Handgun
  • Clothes: Tamer Jacket F
  • Accompaniment: Hair Ornament

Stat Point Allocation & Class

  • STR: E (6 percent)
  • VIT: C (16 percent)
  • INT: D (12 percent)
  • AGI: A (22 percent)
  • DEX: B (20 percent)
  • LUK: A  (24 per centum)
  • Defense: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK 1: 220
  • ATK two: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base to Sturm KZ3)
  • Skill Set i: A) Tactical Roll 1-3. B) Healing Bullet 1 until Level 51, and so Healing Field Shot i-ii. C) Speed Form 1-3. D) Curing Field Shot.
  • Weapon 2: Procyon SL (base of operations to Procyon SL3)
  • Skill Set two: A) Acrobatic Fire 1-3. B) Quick Shot 1-iii. C) HP Recovery Shot 1-2 until Level 119, then AED Shot. D) Trigger Happy one-iii.
  • Gadgets: Kickoff Aid Kit, Anti-Ailment Kit, Frag Grenade, Combat Knife

Sinon

  • Course: Sniper
  • Weapons: Sniper Rifle / Handgun
  • Clothes: Hawk Heart Accommodate F
  • Accessory: Headphones

Stat Point Allocation & Course

  • STR: A (24 percent)
  • VIT: D (12 percent)
  • INT: C (16 percentage)
  • AGI: B (20 percent)
  • DEX: A (22 per centum)
  • LUK: E (vi percent)
  • Defense: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK 1: 2546
  • ATK two: 175
  • DEF: 2168

Loadouts

Weapon 1: Sangfroid (base of operations to +), AMR Tiamat (base of operations to Mk2+),

Skill Set i: A) Hawkeye i-three. B) Sentry Manner. C) Phantom Bullet 1-3. D) Hawkeye Eye Beacon one-3.

Weapon ii: Lightning (base to Mk3)

Skill Set ii: A) Wellness Recovery Bullet one-3. B) Conceal i-2. C) Speed Grade one until Level 27 then switches to Tranquilizer 1-2. D) Curing Field Shot.

Gadgets: Outset Assistance Kit, Plasma Grenade, Anti-Ailment Kit

Strea

  • Form: Tank
  • Weapons: Launcher / Gatling
  • Dress: Flak Conform F
  • Accessory: None

Stat Indicate Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (25 percent)
  • INT: Eastward (vi percent)
  • AGI: D(xi percent)
  • DEX: C (sixteen pct)
  • LUK: B (xx per centum)
  • Defense: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK one: 2232
  • ATK two: 257
  • DEF: 2564

Loadouts

Weapon 1: Bunker Comet (base of operations to ++), Meteor Autumn (base to ++), Spicule

Skill Prepare 1: A) Taunting Yell ane-3. B) Tactical Whorl i-2. C) Sentry Mode. D) Shield Matrix i-3.

Weapon ii: Benetnasch (base to Benetnasch three)

Skill Gear up 2: A) Armor Class 1-three. B) dash Attack i-3. C) Power Grade 1-iii. D) Rut Detonator 1-three.

Gadgets: First Aid Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Course: Assault / Support
  • Weapons: Sword / Handgun
  • Clothes: Attracting Culottes F
  • Accessory: Headband

Stat Signal Allocation & Grade

  • STR: D (12 percent)
  • VIT: East (6 percent)
  • INT: A (24 percent)
  • AGI: B (20 percent)
  • DEX: A (22 pct)
  • LUK: C (16 percent)
  • Defense: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK ii: 359
  • DEF: 2108

Loadouts

Weapon ane: Muramasa F9 (base to ++), Kikuichimonji (base of operations to ++)

Skill Prepare 1: A) Sharp Nail 1-2. B) Muffle 1-three. C) Vorpal Strike 1-3. D) Star Splash i-three.

Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base to ++), HGBST3 Shigure

Skill Set ii: A) Quick Shot 1-iii. B) Ability Grade Shot 1-3. C) Armor Grade Shot 1-iii. D) Tactical Roll until Level 41, then Nanotech Boost Shot 1-iii.

Gadgets: Starting time Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade

Zeliska

  • Class: Back up / Engineer
  • Weapons: Shotgun / Attack Rifle
  • Dress: Queen'south Dress F
  • Accessory: Earrings

Stat Betoken Allocation & Grade

  • STR: B (20 percentage)
  • VIT: Due east (6 percent)
  • INT: C (16 percentage)
  • AGI: A (22 per centum)
  • DEX: A (24 per centum)
  • LUK: D (12 percentage)
  • Defense: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK one: 237
  • ATK ii: 289
  • DEF: 2144

Loadouts

Weapon 1: Peacock (base to Peacock 3)

Skill Fix i: A) Speed Form 1 until level 40, and so Gunstinger 1-iii. B) Ability Form Shot 1-2. C) Armor Grade Shot 1-two. D) Enhance Gadget ane-iii.

Weapon two: MG Kalimsky (base to ++), MG Tonfsky (base to ++)

Skill Set 2: A) Hawk Eye 1-3. B) Tranquilizer Shot 1-two. C) Healing Bullet 1-3. D) Spotter Style.

Gadgets: To be added later

Technobubble covers games, gadgets, technology and all things geek. Follow Technobubble poobah Jason Hidalgo's shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube channel.

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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/

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